Bone, Stone, and Obsidian
Robert Adducci and Jesse Heinig talk about Dark Sun from every angle, Dungeon Mastering, Playing, Races, Classes, History, Sorcerer Kings, City States, you name it. It's about survival on the sands of Athas on this show so grab a d20 and get ready to enter the arena.
Episode 12: Defiling Magic
The power to defeat your enemies doesn't always come at the tip of a sword. Arcane magic draws energy from the land and defilers greedily use that precious energy with abandon. Come explore the evolution of defiling magic in Dark Sun.
Show Notes
The sands of Athas are unforgiving to those without bone, stone, or obsidian to protect their water–and their lives. The power to defeat your enemies doesn’t always come at the tip of a sword. Arcane magic draws energy from the land and defilers greedily use that precious energy with abandon. Come explore the evolution of defiling magic in Dark Sun.
Topic
Defiling magic!
Resources
- Dark Sun Campaign Setting
- Defilers and Preservers: The Wizards of Athas
- Dragon #194
- Complete Gladiator’s Handbook (Arena Necromancer)
- Athas.org 3rd Edition
- Dragon #316 Defilers of Athas
- Dragon #319
- 4e Darkheart Defiler Theme
- Defiling, a History and a Look Ahead
Contact
- Robert (@Raddu76, Patreon)
- Wayne (@VisionaryComms)
- Bone, Stone, and Obsidian (obsidian@athas.org)